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三个位图操作函数的小程序

创建时间:2008-02-21 投稿人: 浏览次数:1491

LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
 int wmId, wmEvent;
 PAINTSTRUCT ps;
 RECT  rectMy,rect;
 HICON  hIco;

 static HDC hdc,hMemDC,hMyDC;
 static HBITMAP hBitmap,hBmp;
 
 switch (message)
 {
 case WM_CREATE:
  //读取资源位图
  hBitmap=LoadBitmap(hInst,MAKEINTRESOURCE(IDB_myBMP));

  return 0;

 case WM_PAINT:
  hdc=BeginPaint(hWnd, &ps);
   //先取得客户区大小供后续功能使用
   GetClientRect(hWnd,&rect);
   
   /****显示位图资源功能****/
   //建立自适应内存DC和位图句柄
   hMemDC=CreateCompatibleDC(hdc);
   SelectObject(hMemDC,hBitmap);

   BitBlt(hdc,0,0,rect.right-rect.left,rect.bottom-rect.top,hMemDC,0,0,SRCCOPY);
   
   DeleteDC(hMemDC);

   /****测试创建空白位图对象功能****/
   hMyDC=CreateCompatibleDC(hdc);
   hBmp=CreateCompatibleBitmap(hdc,rect.right-rect.left,rect.bottom-rect.top);
   SelectObject(hMyDC,hBmp);
   //可从持有位图资源的hMemDC中复制位图到hMyDC上
   //BitBlt(hMyDC,0,0,rect.right-rect.left,rect.bottom-rect.top,hMemDC,0,0,SRCCOPY);
   BitBlt(hdc,0,0,rect.right-rect.left,rect.bottom-rect.top,hMyDC,0,0,SRCCOPY); 
   
   /****绘制矩形并复制****/
   //定义矩形区域坐标
   rectMy.left=100;
   rectMy.top=100;
   rectMy.right=200;
   rectMy.bottom=200;
   
   //绘制矩形
   Rectangle(hdc,rectMy.left,rectMy.top,rectMy.right,rectMy.bottom);
   LineTo(hdc,250,250);
   BitBlt(hdc,300,300,100,100,hdc,rectMy.left,rectMy.top,SRCCOPY);

   //DeleteDC(hMemDC);

   DeleteObject(hBmp);
   DeleteObject(hMyDC);

  EndPaint(hWnd, &ps);
  return 0;

 case WM_DESTROY:
  
  DeleteObject(hBitmap);

  PostQuitMessage(0);
  return 0;
 default:
  return DefWindowProc(hWnd, message, wParam, lParam);
 }
 return 0;

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