牛骨文教育服务平台(让学习变的简单)

转载请注明出处:http://blog.csdn.net/itachi85/article/details/45041923

AsyncTask的基本用法这里就不在赘述了,是个安卓开发者就会。

1.android 3.0以前的 AsyncTask

private static final int CORE_POOL_SIZE = 5;    
private static final int MAXIMUM_POOL_SIZE = 128;    
private static final it KEEP_ALIVE = 10;    
……    
private static final ThreadPoolExecutor sExecutor = new ThreadPoolExecutor(CORE_POOL_SIZE,    
        MAXIMUM_POOL_SIZE, KEEP_ALIVE, TimeUnit.SECONDS, sWorkQueue, sThreadFactory);  

在这里我们又看到了ThreadPoolExecutor,它的原理我已经在上一篇介绍过了http://blog.csdn.net/itachi85/article/details/44874511

在这里同一时刻能够运行的线程数为5个,线程池总大小为128,当线程数大于核心时,终止前多余的空闲线程等待新任务的最长时间为10秒。在3.0之前的AsyncTask可以同时有5个任务在执行,而3.0之后的AsyncTask同时只能有1个任务在执行。

2.让我们来看看android 4.3版本的 AsyncTask

AsyncTask构造函数:

/** 
    * Creates a new asynchronous task. This constructor must be invoked on the UI thread. 
    */  
   public AsyncTask() {  
       mWorker = new WorkerRunnable<Params, Result>() {  
           public Result call() throws Exception {  
               mTaskInvoked.set(true);  
  
               Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);  
               //noinspection unchecked  
               return postResult(doInBackground(mParams));  
           }  
       };  
  
       mFuture = new FutureTask<Result>(mWorker) {  
           @Override  
           protected void done() {  
               try {  
                   postResultIfNotInvoked(get());  
               } catch (InterruptedException e) {  
                   android.util.Log.w(LOG_TAG, e);  
               } catch (ExecutionException e) {  
                   throw new RuntimeException("An error occured while executing doInBackground()",  
                           e.getCause());  
               } catch (CancellationException e) {  
                   postResultIfNotInvoked(null);  
               }  
           }  
       };  
   } 

这段代码初始化了两个变量,mWorker和mFuture,并在初始化mFuture的时候将mWorker作为参数传入。mWorker是一个Callable对象,mFuture是一个FutureTask对象,这两个变量会暂时保存在内存中,稍后才会用到它们。

我们要运用AsyncTask时,大多时候会调用execute()方法,来看看execute()的源码:

public final AsyncTask<Params, Progress, Result> execute(Params... params) {  
    return executeOnExecutor(sDefaultExecutor, params);}  

返回了executeOnExecutor并传进去sDefaultExecutor(默认的线程池)。先看看executeOnExecutor的源码:

public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,  
           Params... params) {  
       if (mStatus != Status.PENDING) {  
           switch (mStatus) {  
               case RUNNING:  
                   throw new IllegalStateException("Cannot execute task:"  
                           + " the task is already running.");  
               case FINISHED:  
                   throw new IllegalStateException("Cannot execute task:"  
                           + " the task has already been executed "  
                           + "(a task can be executed only once)");  
           }  
       }  
  
       mStatus = Status.RUNNING;  
  
       onPreExecute();  
  
       mWorker.mParams = params;  
       exec.execute(mFuture);  
  
       return this;  
   }

传入的线程池exec调用了execute方法并将上文提到的mFuture传了进去。

这个传进来的线程池sDefaultExecutor就是默认的线程池SerialExecutor也就是调用了SerialExecutor的execute()方法:

public static final Executor SERIAL_EXECUTOR = new SerialExecutor();  
private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR; 

SerialExecutor的源码:

private static class SerialExecutor implements Executor {  
    final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();  
    Runnable mActive;  
  
    public synchronized void execute(final Runnable r) {  
        mTasks.offer(new Runnable() {  
            public void run() {  
                try {  
                    r.run();  
                } finally {  
                    scheduleNext();  
                }  
            }  
        });  
        if (mActive == null) {  
            scheduleNext();  
        }  
    }  
  
    protected synchronized void scheduleNext() {  
        if ((mActive = mTasks.poll()) != null) {  
            THREAD_POOL_EXECUTOR.execute(mActive);  
        }  
    }  
}

调用SerialExecutor的execute方法这里可以看到传进来一个Runnable,这个Runnable就是上文提到的mFuture(FutureTask),第九行执行了FutureTask的run方法:

public void run() {  
       if (state != NEW ||  
           !UNSAFE.compareAndSwapObject(this, runnerOffset,  
                                        null, Thread.currentThread()))  
           return;  
       try {  
           Callable<V> c = callable;  
           if (c != null && state == NEW) {  
               V result;  
               boolean ran;  
               try {  
                   result = c.call();  
                   ran = true;  
               } catch (Throwable ex) {  
                   result = null;  
                   ran = false;  
                   setException(ex);  
               }  
               if (ran)  
                   set(result);  
           }  
       } finally {  
           // runner must be non-null until state is settled to  
           // prevent concurrent calls to run()  
           runner = null;  
           // state must be re-read after nulling runner to prevent  
           // leaked interrupts  
           int s = state;  
           if (s >= INTERRUPTING)  
               handlePossibleCancellationInterrupt(s);  
       }  
   }

在run方法中执行了c.call,这里的c就是我们上文提到的mWorker(WorkerRunnable)。执行WorkerRunnable的call方法:

mWorker = new WorkerRunnable<Params, Result>() {  
           public Result call() throws Exception {  
               mTaskInvoked.set(true);  
  
               Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);  
               //noinspection unchecked  
               return postResult(doInBackground(mParams));  
           } 

最后一行postResult()方法源码:

private Result postResult(Result result) {  
       @SuppressWarnings("unchecked")  
       Message message = sHandler.obtainMessage(MESSAGE_POST_RESULT,  
               new AsyncTaskResult<Result>(this, result));  
       message.sendToTarget();  
       return result;  
   }  

我们发现就是发送了一个消息,上面的代码发送的消息由这里接受:

private static class InternalHandler extends Handler {  
        @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})  
        @Override  
        public void handleMessage(Message msg) {  
            AsyncTaskResult result = (AsyncTaskResult) msg.obj;  
            switch (msg.what) {  
                case MESSAGE_POST_RESULT:  
                    // There is only one result  
                    result.mTask.finish(result.mData[0]);  
                    break;  
                case MESSAGE_POST_PROGRESS:  
                    result.mTask.onProgressUpdate(result.mData);  
                    break;  
            }  
        }  
    } 

消息是MESSAGE_POST_RESULT所以会执行 result.mTask.finish(result.mData[0])  ,finish源码:

private void finish(Result result) {  
      if (isCancelled()) {  
          onCancelled(result);  
      } else {  
          onPostExecute(result);  
      }  
      mStatus = Status.FINISHED;  
  } 

当被取消时会执行 onCancelled(result);否则就会调用 onPostExecute(result);这样我们就可以在onPostExecute方发中得到我们需要的结果result来进行下一步的处理了。

3.AsyncTask中的线程池 

AsyncTask中一共定义了两个线程池一个是此前我们已经介绍了线程池SerialExecutor,这个是目前我们调用AsyncTask.execute()方法默认使用的线程池,这个在前一篇文章中已经讲到过了,另一个是3.0版本之前的默认线程池THREAD_POOL_EXECUTOR。现在我们来回顾一下SerialExecutor的源码:

private static class SerialExecutor implements Executor {  
        final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();  
        Runnable mActive;  
  
        public synchronized void execute(final Runnable r) {  
            mTasks.offer(new Runnable() {  
                public void run() {  
                    try {  
                        r.run();  
                    } finally {  
                        scheduleNext();  
                    }  
                }  
            });  
            if (mActive == null) {  
                scheduleNext();  
            }  
        } 

这个默认的线程池同一时间只能处理一个任务,一个任务完成以后才可以执行下一个任务,相当于Executors.newSingleThreadPool()。上面的arrayDeque是一个装载Runnable的队列,如果我们一次性启动了很多个任务,在第一次运行execute()方法的时候会调用ArrayDeque的offer()方法将传入的Runnable对象添加到队列的尾部, 然后判断mActive对象是不是等于null,第一次运行等于null,于是调用scheduleNext()方法。另外在finally中也调用了scheduleNext()方法,这样保证每次当一个任务执行完毕后,下一个任务才会执行。我们来看看scheduleNext()方法的源码:

protected synchronized void scheduleNext() {  
          if ((mActive = mTasks.poll()) != null) {  
              THREAD_POOL_EXECUTOR.execute(mActive);  
          }  
      }

首先从runnable队列的头部取值,如果不为空就赋值给mActive对象,然后调用THREAD_POOL_EXECUTOR去执行取出的Runnable对象。THREAD_POOL_EXECUTOR源码:

private static final int CORE_POOL_SIZE = 5;  
  private static final int MAXIMUM_POOL_SIZE = 128;  
  private static final int KEEP_ALIVE = 1;  
.  
public static final Executor THREAD_POOL_EXECUTOR  
          = new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE,  
                  TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory);

这是3.0版本之前的线程池,同一时刻能够运行的线程数为5个,workQueue总大小为128。当我们启动10个任务,只有5个任务能够优先执行,其余的任务放在workQueue中,当workQueue大于128时就会调用RejectedExecutionHandler来做拒绝处理。当然在3.0之前是并没有SerialExecutor这个类的。如果不希望用默认线程池我们也可以使用这个3.0版本之前的线程池

AsyncTask.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR, null);  

同时3.0版本也提供了executeOnExecutor这个方法可以传入AsyncTask定义的线程池也可以传入Executor定义的4种线程池,不知道这四种线程池的可以看http://blog.csdn.net/itachi85/article/details/44874511

传入CachedThreadPool:

LikeListTask mLikeListTask=new LikeListTask();  
executeOnExecutor(Executors.newCachedThreadPool(), null);  

当然我们也可以传入自定义的线程池:

Executor exec =new ThreadPoolExecutor(0,  Integer.MAX_VALUE,       
                  0L, TimeUnit.MILLISECONDS, new LinkedBlockingQueue<Runnable>());      
        new LikeListTask().executeOnExecutor(exec, null);  

我们看到这里定义的是一个类似于CachedThreadPool的一个线程池