Android中Window添加View的底层原理

一,WIndow和windowManager

Window是一个抽象类,它的具体实现是PhoneWindow,创建一个window很简单,只需要创建一个windowManager即可,window具体实现在windowManagerService中,windowManager和windowManagerService的交互是一个IPC的过程。

下面是用windowManager的例子:

mFloatingButton = new Button(this);  
           mFloatingButton.setText( "window");  
           mLayoutParams = new WindowManager.LayoutParams(  
                   LayoutParams. WRAP_CONTENT, LayoutParams.WRAP_CONTENT, 0, 0,  
                   PixelFormat. TRANSPARENT);  
           mLayoutParams. flags = LayoutParams.FLAG_NOT_TOUCH_MODAL  
                   | LayoutParams. FLAG_NOT_FOCUSABLE  
                   | LayoutParams. FLAG_SHOW_WHEN_LOCKED;  
           mLayoutParams. type = LayoutParams. TYPE_SYSTEM_ERROR;  
           mLayoutParams. gravity = Gravity. LEFT | Gravity. TOP;  
           mLayoutParams. x = 100;  
           mLayoutParams. y = 300;  
           mFloatingButton.setOnTouchListener( this);  
            mWindowManager.addView( mFloatingButton, mLayoutParams); 

flags和type两个属性很重要,下面对一些属性进行介绍,首先是flags:

FLAG_NOT_TOUCH_MODAL表示不需要获取焦点,也不需要接收各种输入,最终事件直接传递给下层具有焦点的window。

FLAG_NOT_FOCUSABLE:在此window外的区域单击事件传递到底层window中。当前的区域则自己处理,这个一般都要设置,很重要。

FLAG_SHOW_WHEN_LOCKED :开启可以让window显示在锁屏界面上。

再来看下type这个参数:

window有三种类型:应用window,子window,系统window。应用类对应一个Activity,子Window不能单独存在,需要附属在父Window上,比如常用的Dialog。系统Window是需要声明权限再创建的window,如toast等。

window有z-ordered属性,层级越大,越在顶层。应用window层级1-99,子window1000-1999,系统2000-2999。这此层级对应着windowManager的type参数。系统层级常用的有两个TYPE_SYSTEM_OVERLAY或者TYPE_SYSTEM_ERROR。比如想用TYPE_SYSTEM_ERROR,只需

mLayoutParams.type = LayoutParams.TYPE_SYSTEM_ERROR。还要添加权限。

有了对window的基本认识之后,我们来看下它底层如何实现加载View的。

二,window的创建。

其实Window的创建跟之前我写的一篇博客LayoutInflater源码分析有点相似。Window的创建是在Activity创建的attach方法中,通过PolicyManager的makeNewWindow方法。Activity中实现了Window的Callback接口,因此当window状态改变时就会回调Activity方法。如onAttachedToWindow等。PolicyManager的真正实现类是Policy,看下它的代码:

public Window makeNewWindow(Context context) {  
       return new PhoneWindow(context);  
   } 

到此Window创建完成。

下面分析view是如何附属到window上的。看Activity的setContentView方法。

public void setContentView(int layoutResID) {  
        getWindow().setContentView(layoutResID);  
        initWindowDecorActionBar();  
    }  

两部分,设置内容和设置ActionBar。window的具体实现是PhoneWindow,看它的setContent。

public void setContentView(int layoutResID) {  
        // Note: FEATURE_CONTENT_TRANSITIONS may be set in the process of installing the window  
        // decor, when theme attributes and the like are crystalized. Do not check the feature  
        // before this happens.  
        if (mContentParent == null) {  
            installDecor();  
        } else if (!hasFeature(FEATURE_CONTENT_TRANSITIONS)) {  
            mContentParent.removeAllViews();  
        }  
  
        if (hasFeature(FEATURE_CONTENT_TRANSITIONS)) {  
            final Scene newScene = Scene.getSceneForLayout(mContentParent, layoutResID,  
                    getContext());  
            transitionTo(newScene);  
        } else {  
            mLayoutInflater.inflate(layoutResID, mContentParent);  
        }  
        final Callback cb = getCallback();  
        if (cb != null && !isDestroyed()) {  
            cb.onContentChanged();  
        }  
   }

看到了吧,又是分析它。

这里分三步执行:

1.如果没有DecorView,在installDecor中的generateDecor()创建DecorView。之前就分析过,这次就不再分析它了。

2.将View添加到decorview中的mContentParent中。

3.回调Activity的onContentChanged接口。

经过以上操作,DecorView创建了,但还没有正式添加到Window中。在ActivityResumeActivity中首先会调用Activity的onResume,再调用Activity的makeVisible,makeVisible中真正添加view ,代码如下:

void makeVisible() {  
      if (!mWindowAdded) {  
          ViewManager wm = getWindowManager();  
          wm.addView(mDecor, getWindow().getAttributes());  
          mWindowAdded = true;  
      }  
      mDecor.setVisibility(View.VISIBLE);  
  }

通过上面的addView方法将View添加到Window。

三,Window操作View内部机制

1.window的添加

一个window对应一个view和一个viewRootImpl,window和view通过ViewRootImpl来建立联系,它并不存在,实体是view。只能通过 windowManager来操作它。

windowManager的实现类是windowManagerImpl。它并没有直接实现三大操作,而是委托给WindowManagerGlobal。addView的实现分为以下几步:

1.检查参数是否合法。

if (view == null) {  
            throw new IllegalArgumentException("view must not be null");  
        }  
        if (display == null) {  
            throw new IllegalArgumentException("display must not be null");  
        }  
        if (!(params instanceof WindowManager.LayoutParams)) {  
            throw new IllegalArgumentException("Params must be WindowManager.LayoutParams");  
        }  
  
        final WindowManager.LayoutParams wparams = (WindowManager.LayoutParams)params;  
        if (parentWindow != null) {  
            parentWindow.adjustLayoutParamsForSubWindow(wparams);  
        } else {  
            // If there"s no parent and we"re running on L or above (or in the  
            // system context), assume we want hardware acceleration.  
            final Context context = view.getContext();  
            if (context != null  
                    && context.getApplicationInfo().targetSdkVersion >= Build.VERSION_CODES.LOLLIPOP) {  
                wparams.flags |= WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;  
            }  
        } 

2.创建ViewRootImpl并将View添加到列表中。

root = new ViewRootImpl(view.getContext(), display);  
  
           view.setLayoutParams(wparams);  
  
           mViews.add(view);  
           mRoots.add(root);  
           mParams.add(wparams); 

3.通过ViewRootImpl来更新界面并完成window的添加过程 。

root.setView(view, wparams, panelParentView);

上面的root就是ViewRootImpl,setView中通过requestLayout()来完成异步刷新,看下requestLayout:

public void requestLayout() {  
       if (!mHandlingLayoutInLayoutRequest) {  
           checkThread();  
           mLayoutRequested = true;  
           scheduleTraversals();  
       }  
   }

接下来通过WindowSession来完成window添加过程,WindowSession是一个Binder对象,真正的实现类是 Session,window的添加是一次IPC调用。

try {  
                    mOrigWindowType = mWindowAttributes.type;  
                    mAttachInfo.mRecomputeGlobalAttributes = true;  
                    collectViewAttributes();  
                    res = mWindowSession.addToDisplay(mWindow, mSeq, mWindowAttributes,  
                            getHostVisibility(), mDisplay.getDisplayId(),  
                            mAttachInfo.mContentInsets, mAttachInfo.mStableInsets, mInputChannel);  
                } catch (RemoteException e) {  
                    mAdded = false;  
                    mView = null;  
                    mAttachInfo.mRootView = null;  
                    mInputChannel = null;  
                    mFallbackEventHandler.setView(null);  
                    unscheduleTraversals();  
                    setAccessibilityFocus(null, null);  
                    throw new RuntimeException("Adding window failed", e);  
}

在Session内部会通过WindowManagerService来实现Window的添加。

public int addToDisplay(IWindow window, int seq, WindowManager.LayoutParams attrs,  
          int viewVisibility, int displayId, Rect outContentInsets, Rect outStableInsets,  
          InputChannel outInputChannel) {  
      return mService.addWindow(this, window, seq, attrs, viewVisibility, displayId,  
              outContentInsets, outStableInsets, outInputChannel);  
  } 

在WindowManagerService内部会为每一个应用保留一个单独的session。

2.window的删除

看下WindowManagerGlobal的removeView:

public void removeView(View view, boolean immediate) {  
        if (view == null) {  
            throw new IllegalArgumentException("view must not be null");  
        }  
  
        synchronized (mLock) {  
            int index = findViewLocked(view, true);  
            View curView = mRoots.get(index).getView();  
            removeViewLocked(index, immediate);  
            if (curView == view) {  
                return;  
            }  
  
            throw new IllegalStateException("Calling with view " + view  
                    + " but the ViewAncestor is attached to " + curView);  
        }  
    } 

首先调用findViewLocked来查找删除view的索引,这个过程就是建立数组遍历。然后再调用removeViewLocked来做进一步的删除。

private void removeViewLocked(int index, boolean immediate) {  
        ViewRootImpl root = mRoots.get(index);  
        View view = root.getView();  
  
        if (view != null) {  
            InputMethodManager imm = InputMethodManager.getInstance();  
            if (imm != null) {  
                imm.windowDismissed(mViews.get(index).getWindowToken());  
            }  
        }  
        boolean deferred = root.die(immediate);  
        if (view != null) {  
            view.assignParent(null);  
            if (deferred) {  
                mDyingViews.add(view);  
            }  
        }  
    }

真正删除操作是viewRootImpl来完成的。windowManager提供了两种删除接口,removeViewImmediate,removeView。它们分别表示异步删除和同步删除。具体的删除操作由ViewRootImpl的die来完成。

boolean die(boolean immediate) {  
        // Make sure we do execute immediately if we are in the middle of a traversal or the damage  
        // done by dispatchDetachedFromWindow will cause havoc on return.  
        if (immediate && !mIsInTraversal) {  
            doDie();  
            return false;  
        }  
  
        if (!mIsDrawing) {  
            destroyHardwareRenderer();  
        } else {  
            Log.e(TAG, "Attempting to destroy the window while drawing!
" +  
                    "  window=" + this + ", title=" + mWindowAttributes.getTitle());  
        }  
        mHandler.sendEmptyMessage(MSG_DIE);  
        return true;  
    } 

由上可知如果是removeViewImmediate,立即调用doDie,如果是removeView,用handler发送消息,ViewRootImpl中的Handler会处理消息并调用doDie。重点看下doDie:

void doDie() {  
        checkThread();  
        if (LOCAL_LOGV) Log.v(TAG, "DIE in " + this + " of " + mSurface);  
        synchronized (this) {  
            if (mRemoved) {  
                return;  
            }  
            mRemoved = true;  
            if (mAdded) {  
                dispatchDetachedFromWindow();  
            }  
  
            if (mAdded && !mFirst) {  
                destroyHardwareRenderer();  
  
                if (mView != null) {  
                    int viewVisibility = mView.getVisibility();  
                    boolean viewVisibilityChanged = mViewVisibility != viewVisibility;  
                    if (mWindowAttributesChanged || viewVisibilityChanged) {  
                        // If layout params have been changed, first give them  
                        // to the window manager to make sure it has the correct  
                        // animation info.  
                        try {  
                            if ((relayoutWindow(mWindowAttributes, viewVisibility, false)  
                                    & WindowManagerGlobal.RELAYOUT_RES_FIRST_TIME) != 0) {  
                                mWindowSession.finishDrawing(mWindow);  
                            }  
                        } catch (RemoteException e) {  
                        }  
                    }  
  
                    mSurface.release();  
                }  
            }  
  
            mAdded = false;  
        }  
        WindowManagerGlobal.getInstance().doRemoveView(this);  
    } 

主要做四件事:

1.垃圾回收相关工作,比如清数据,回调等。

2.通过Session的remove方法删除Window,最终调用WindowManagerService的removeWindow

3.调用dispathDetachedFromWindow,在内部会调用onDetachedFromWindow()和onDetachedFromWindowInternal()。当view移除时会调用onDetachedFromWindow,它用于作一些资源回收。

4.通过doRemoveView刷新数据,删除相关数据,如在mRoot,mDyingViews中删除对象等。

void doRemoveView(ViewRootImpl root) {  
        synchronized (mLock) {  
            final int index = mRoots.indexOf(root);  
            if (index >= 0) {  
                mRoots.remove(index);  
                mParams.remove(index);  
                final View view = mViews.remove(index);  
                mDyingViews.remove(view);  
            }  
        }  
        if (HardwareRenderer.sTrimForeground && HardwareRenderer.isAvailable()) {  
            doTrimForeground();  
        }  
    } 

3.更新window

看下WindowManagerGlobal中的updateViewLayout。

public void updateViewLayout(View view, ViewGroup.LayoutParams params) {  
       if (view == null) {  
           throw new IllegalArgumentException("view must not be null");  
       }  
       if (!(params instanceof WindowManager.LayoutParams)) {  
           throw new IllegalArgumentException("Params must be WindowManager.LayoutParams");  
       }  
  
       final WindowManager.LayoutParams wparams = (WindowManager.LayoutParams)params;  
  
       view.setLayoutParams(wparams);  
  
       synchronized (mLock) {  
           int index = findViewLocked(view, true);  
           ViewRootImpl root = mRoots.get(index);  
           mParams.remove(index);  
           mParams.add(index, wparams);  
           root.setLayoutParams(wparams, false);  
       }  
   }

通过viewRootImpl的setLayoutParams更新viewRootImpl的layoutParams,接着scheduleTraversals对view重新布局,包括测量,布局,重绘,此外它还会通过WindowSession来更新window。这个过程由WindowManagerService实现。这跟上面类似,就不再重复。到此Window底层源码就分析完啦。

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